Year
2021
Units
4.5
Contact
1 x 1-hour lecture weekly
1 x 2-hour workshop weekly
1 x 99-hour independent study per semester
Prerequisites
1 Admission into BCADM-Bachelor of Creative Arts (Digital Media)
1a Admission into BCAVEED-Bachelor of Creative Arts (Visual Effects and Entertainment Design)
1b Admission into BCAHVEED-Bachelor of Creative Arts (Honours) (Visual Effects and Entertainment Design)
1c Admission into any BCI - Bachelor of Creative Industries
1d Admission into UCDED-Undergrad Cert in Digital and Entertainment Design
1e Admission into BCAGP-Bachelor of Creative Arts (Game Production)
1f Admission into BCAGPFP-Bachelor of Creative Arts (Game Production) - City Campus
1g Admission into BCAVEEDFP-Bachelor of Creative Arts (Visual Effects and Entertainment Design) - City Campus
Must Satisfy: ((1 or 1a or 1b or 1c or 1d or 1e or 1f or 1g))
Enrolment not permitted
1 of SCME1410, VEED1202 has been successfully completed
Assessment
Assignment(s), Project, Oral
Topic description

In this topic students will be introduced to fundamental production and postproduction techniques for successful outcome in Visual Effects and Digital Media project work. This will include introduction to simple compositing, Rotoscoping and Digital Painting techniques for live action, 2D tracking, keying, and general audio-visual production techniques such as Editing and image acquisition to increase production pipeline knowledge.

Educational aims

This topic aims to allow students to:

  • Gain experience working as a team member in a creative media production environment
  • Gain experience in a range of digital media production techniques
  • Create and manipulate audio visual content
  • Increase fluency with the critical vocabulary and concepts needed to discuss digital media design at a professional level
Expected learning outcomes
On completion of this topic you will be expected to be able to:

  1. Demonstrate the application of theoretical principles
  2. Utilise different digital media techniques with a level of confidence
  3. Interpret core principles of production and post production
  4. Locate works within industrial contexts