Year
2021
Units
4.5
Contact
6 x 1-hour seminars per semester
1 x 100-hour industry placement per semester
Prerequisites ^ = May be enrolled concurrently
1 Admission into BCIDM-Bachelor of Creative Industries (Digital Media)
1a Admission into BCIDMFP-Bachelor of Creative Industries (Digital Media)
1b Admission into BCIWP-Bachelor of Creative Industries (Writing and Publishing)
1c Admission into BCIWPFP-Bachelor of Creative Industries (Writing and Publishing)
1d Admission into BCIFAP-Bachelor of Creative Industries (Festivals and Arts Production)
1e Admission into BCIM-Bachelor of Creative Industries (Music)
1f Admission into BCIFT-Bachelor of Creative Industries (Film and Television)
1g Admission into BCIFAPFP-Bachelor of Creative Industries (Festivals and Arts Production)
2 72 units of topics
Must Satisfy: ((1 or 1a or 1b or 1c or 1d or 1e or 1f or 1g) and 2)
Course context

Enrolment in this topic is restricted to Third Year Creative Arts students and requires the approval of both the Course Coordinator of the Bachelor of Creative Arts and an academic member from the Creative Writing, Digital Media, Screen Production or Drama Centre programs.

Topic description

Hours are flexible but a minimum of 120 hours per semester is required for credit. This topic allows students to gain work experience in the creative arts industries by taking up a project or position with an industry partner, or by conceiving and producing a creative project to a professional level.

Educational aims

This topic aims to:

  • Provide students with work experience, contacts in the industry, exposure to current practices in the production and management of projects in the creative industries
  • Assist students in identifying a career path and beginning the transition from study to employment
  • Produce a significant creative work to a professional standard
Expected learning outcomes
On completion of this topic you will be expected to be able to:

  1. Describe how the workplace operates, how you can best contribute to the working environment, and recognise a realistic sense of the path ahead if you choose a career in this field
  2. Plan and produce a major creative work in creative writing, drama, digital media or screen production, and be able to demonstrate an analytical understanding of its potential industrial context and process of construction