This topic addresses a variety of theories which both inform and enable analysis of creative practice. Theories include the broad areas of semiology, ideology, power, language, narrative and reception. The focus is on benchmark productions for the stage, cinema and television as well as long-form game narratives, including both video and analogue games, as examples of these theories in practice.
Once the students have demonstrated mastery of these theoretical frameworks we will explore the creative process itself, focusing on adaption, representation, character, setting, conflict and structure. Building on the theories explored in weeks 1-6, students will create their own performative work (a short film or short play script).
This topic aims to:
Timetable details for 2021 are no longer published.
This information is from current details held on the Student Information System. Please report any errors or omissions to the relevant College Office.
You consent to the use of our cookies if you proceed.