This topic explores the use of games and game mechanics for non-entertainment purposes: serious games. The topic will present the design, development and evaluation of game artefacts for a serious purpose. Through readings, discussion and presentations, an exploration of the history, future use, motivation and benefits of serious games will be provided. An in depth investigation of the research field associated with serious games will be conducted identifying and contemplating the complex facets that define not just a video game but a serious game for change.
This topic aims to:
Timetable details for 2021 are no longer published.